Baseplate

Sinking Ship BUT WITH AIR POCKETS!

GroovyDominoes52 · Survival · created 2y ago

Players now
137
24h change
-3.3%
Visits
37M
Favorites
101.7K
Rating
70.2%
All-time peak
5.2K
from archive

Performance

Archived from Rotrends through 2026-08-16, then collected locally.

15020025030035035M35.5M36M36.5M37M05-2606-0206-0906-1606-2308-16

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Global rank

Lower is better

2K3K4K5K6K05-2606-0206-0906-1606-2308-16

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Rating & favorites

70.1270.1470.1670.1897K98K99K100K101K102K05-2606-0206-0906-1606-2308-16

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Rotrends archive

Captured 2026-08-21 — their figures, including their own estimates

Their rank
#3,490
Earning rank
Est. daily
R$ 183
their rap_7d
Avg session
10m
Gamepasses
6
Dev products
3

Chart history

Every Roblox chart this game has appeared in, with first and last sighting

ChartLatestBestFirst seenLast seen
Trending in Survival#75#42024-11-092026-01-10
Top Earning#258#2162024-05-062024-10-02
Top Rated#512#5122024-05-102024-06-18
Popular Worldwide#3361#10682024-05-232024-06-18

Description

The first ever sinking ship game on Roblox to properly implement "underwater air pockets" for all of the rooms on the ship! Experience and survive a sinking ship in a way you've never experienced before! Just to be clear, the "realistic" part refers to the fact that rooms can flood separately, not the water itself. Just like Stormworks. cool features: -Air pockets! -Opening doors cause the room to flood if there is water outside the room! -Glass and Doors can sometimes break under pressure, causing an unstoppable rush of water so beware! -You can toggle the walls and underwater fog in settings to see the water level physics clearly in action! Technical: Terrain water isnt possible because its voxel-based and will just cause more lag. Unscripted sinking + Air pockets will cause lag too. Developer - GroovyDominoes52 Builder - GroovyDominoes52 Scripter - GroovyDominoes52 Dumb - GroovyDominoes52 Updates paused 2025. Continuing soon... Untitled Game Saturday, April 20 2024, 6:30:03 PM